Dragon's Gunfire
Spell Normal

Dragon's Gunfire

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If you control a Dragon monster: Activate 1 of these effects; ● Inflict 800 damage to your opponent. ● Target 1 monster with 800 or less DEF; destroy that target.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 8, 2026
51± 8/ 100
Power Score
Intrinsic 50
Deck 51

Dragon's Gunfire — Power Evaluation

Final Score: 51 ± 8 · Confidence: Medium

  • Intrinsic: 50 · Deck: 51 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Board breaker

Why it scores here

Dragon's Gunfire is a one-for-one Normal Spell. Its value depends on controlling a Dragon, and it either deals 800 damage or destroys a monster with 800 or less DEF, so the target is limited to low-DEF monsters. It is played in 36 of the sampled decks across 17 archetypes, which supports accessibility and cheap deck fit, but no combo or guide evidence shows it converting into a board, so combo conversion stays low. High ATK or the broad deck count earned no points; the score comes from the conditional removal and the low slot cost.

Axis scores

Axis Score Evidence
Accessibility 60 Played in 36 of 36 sampled decks across 17 archetypes, but gated by controlling a Dragon monster (observed, verified from text).
Combo & Conversion 25 No combo boards recorded and no guide mentions; the only conversion is one removal or 800 damage per activation (inferred from text).
Resource Economy 35 Spent for a single removal or 800 damage with no recursion or card advantage in the evidence (verified from text).
Effect & Interaction 45 Destroys only monsters with 800 or less DEF and needs a Dragon on the field, so it is narrow but a Normal Spell that can be responded to (verified from text).
Material Utility 5 A Spell card that cannot be used as material, so the axis is near zero (verified from text).
Resilience & Flexibility 35 Sorcery-speed one-shot that is dead without a Dragon and reachable by negation (inferred from text).
Deck-Building Efficiency 70 One copy per deck on average with a low slot cost, and it is splashable in Dragon decks with no garnet or lock (observed from deck copies, inferred from text).

Calculation

Weight profile: 0.7 Removal/Negation + 0.3 Board breaker. Intrinsic ≈ 50, Deck ≈ 51, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Flexible mode choice: damage to the opponent or removal of a low-DEF monster
  • Cheap, splashable, and fits across 17 Dragon-leaning archetypes
  • Live in 36 of the sampled decks

Weaknesses

  • Conditional on controlling a Dragon monster
  • Removal only reaches monsters with 800 or less DEF
  • No card advantage or recursion

Counters / choke points

  • Spell negation in response to activation (inferred from text, not in evidence)

Best use

Dragon-deck flexible removal or finisher damage. Decks: Red-Eyes, Guardragon, Dragunity, Horus, Dragonmaid. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: Dragon condition, 800 damage or destroy a monster with 800 or less DEF; Played in 36 sampled decks across 17 archetypes
  • Observed: Average 1.42 copies per deck, 25 of 36 decks run one copy
  • Inferred: Spell negation as the main answer; Splashable in Dragon decks
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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